Most mashups put Minecraft inside another game. Ultracraft goes the other way: your Minecraft world becomes ULTRAKILL’s battlefield. You play as V1, ULTRAKILL’s enemies spawn in the dark, and arenas themed after its layers generate as you explore.
What you get
- V1 in Minecraft. ULTRAKILL’s movement, weapons and style system, with F8 to switch back to Steve.
- Enemies by biome. Husks on the plains, Greed’s soldiers in deserts, Gluttony’s flesh in swamps, Violence’s machines in jungles and deep caves. The Nether gets demons; the End gets angels.
- Bosses, the shop and the Cyber Grind, plus ULTRAKILL’s fight music and its Sandbox cheats.
- LAN co-op through Minecraft’s own world sharing.
ULTRAKILL’s enemies also fight Minecraft’s hostile mobs, and anything that would launch V1 launches a mob just as far.
How it works
Both real games run at once. Minecraft is the world you see; ULTRAKILL runs alongside it and is drawn into Minecraft’s window, with a small plugin passing everything between them. That makes it a live bridge, built in the same family as SkyCraft.
What you need
- ULTRAKILL on Steam, with Steam running.
- Minecraft: Java Edition.
- Windows.
Install in short
The easiest route is the ready-made modpack from the official releases: import Ultracraft.mrpack into the Modrinth App, or the CurseForge zip into the CurseForge App. Start that instance and Ultracraft finds ULTRAKILL through Steam, installs BepInEx 5 and its bridge plugin into it, and starts it for you. Open a world and you are V1.
If it gets stuck
If Minecraft sits on “ULTRAKILL connected, loading V1”, update to the latest release. Older versions waited forever on an ULTRAKILL save that hadn’t finished the tutorial. A crash mentioning “class file major version 65” means your Fabric Loader is too old for 1.21.11.
Related: Killcraft does the opposite, putting Minecraft inside ULTRAKILL’s levels.